Demons of Water

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Maggie:
Madame White
"A possesive, lethal, eerie demon of Taoist lore, appears as a beautiful human woman dressed in white. She is typicaly desribed as 'fairy' in appeareance with dainty features, a cherryliek mouth, tiny waist and petite feet. She is accompanied always by a demure maid dressed in all blue. This appearance though, for both of them, is an illusion and under stress they will revert to their true forms, a white python and a blue fish."


Wahwee
"A deep water hole amphibian of the Aborigine, with a frog like head, long tail and three legs on each side of it's body. Said to be 30 feet long and with an insatiable appetite. It's supernatural power is to cause, rain, floods and droughts. It is said the creature comes out when people are asleep and swallows it's sleeping victims whole. Favorite foods includ; people, kangaroos, wllaby and wombats."


Munuane
"A toothless, grey-haired guardian demon with eyes in his knees. Always travels on a simple raft. He carries a bow and a single arrow (he never misses his target). Being very large and somewhat slow-witted he is none the less equiped with a charismatic power and can lure his victims to him. He is also called "Master of Fish."
The demon is said to be a protector of local residents and as such sees all humans beings as edible and destructive. Targets are most often people who bring more then they need to fish and take more then they need when fishing. It's weakness, if encountered, is it's knees.


Rusalka
In Slavic mythology, a rusalka (plural:rusalki) was a female ghost, water nymph, succubus or mermaid-like demon that dwelled in a waterway.
According to most traditions, the rusalki were fish-women, who lived at the bottom of rivers. In the middle of the night, they would walk out to the bank and dance in meadows. If they saw handsome men, they would fascinate them with songs and dancing, mesmerise them, then lead the person away to the river floor, to live with them. The stories about rusalki have parallels with the Germanic Nix the Irish Banshee and Scottish Bean Nighe.
In most versions, the rusalka is an unquiet dead being, associated with the "unclean force". According to Zelenin, people who die violently and before their time, such as young women who commit suicide because they have been jilted by their lovers, or unmarried women who are pregnant out of wedlock, must live out their designated time on earth as a spirit.
The ghostly version is the soul of a young woman who had died in or near a river or a lake and came to haunt that waterway. This undead rusalka is not invariably malevolent, and will be allowed to die in peace if her death is avenged.
Rusalki can also come from unbaptised children, often those who were born out of wedlock and drowned by their mothers for that reason. Baby rusalki supposedly wander the forest begging to be baptised so that they can have peace. They are not necessarily innocent, however, and can attack a human foolish enough to approach them.
While her primary dwelling place was the body of water in which she died, the rusalka could come out of the water at night, climb a tree, and sit there singing songs, sit on a dock and comb her hair, or join other rusalki in circle dances (Russian: хороводы, Polish: korowody) in the field.
Though in some versions of the myth, the eyes shine like green fire, others describe them as extremely pale, with no visible pupils. Her hair is sometimes depicted as green, and often perpetually wet. According to some legends, should the rusalka's hair dry out, she will die.
Rusalki like to seduce men. They can do so by enticing men with their singing and then drowning them. Men seduced by the rusalka could die in her arms, and in some versions hearing her laugh could also cause death.
Specifics pertaining to rusalka differed within regions. Although in most tales they lived without men, in Ukraine they were often linked with water, while in Belarus they were linked with the forest and field. Where land was fertile, the maidens appeared naked and beautiful. In harsher areas of Great Russia, they appeared as "large breasted amazons" (Hubbs). And often, in the north, they were ugly and covered in hair.



Mermaid/Merman
A mermaid (from the Middle English mere in the obsolete sense 'sea' (as in maritime, the Latin mare, "sea") + maid(en)) is a legendary aquatic creature with the head and torso of human female and the tail of a fish. The male version of a mermaid is called a merman; gender-neutral plurals could be merpeople or merfolk. Various cultures throughout the world have similar figures.
Much like sirens, mermaids would sometimes sing to sailors and enchant them, distracting them from their work and causing them to walk off the deck or cause shipwrecks. Other stories would have them squeeze the life out of drowning men while trying to rescue them. They are also said to take them down to their underwater kingdoms. In Hans Christian Andersen's The Little Mermaid it is said that they forget that humans cannot breathe underwater, while others say they drown men out of spite.
The Sirens of Greek mythology are sometimes portrayed in later folklore as mermaid-like; in fact, some languages use the same word for both creatures. Other related types of mythical or legendary creature are water fairies (e.g. various water nymphs) and selkies, animals that can transform themselves from seals to humans.
Prior to the mid 19th century, mariners referred to Manatee and Dugongs as mermaids.

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Mermen are mythical male legendary creatures who are human from the waist up and fish-like from the waist down. They are less commonly known than their female counterparts, mermaids. In Greek mythology, mermen were often illustrated to have green seaweed-like hair, a beard, and a trident. In Irish mythology, mermen are described as extremely ugly creatures with pointed green teeth, pig-like eyes, green hair, and a red nose. In Finnish mythology, a merman (vetehinen) is often portrayed as a magical, powerful, handsome, bearded man with the tail of a fish. He can cure illnesses, lift curses and brew potions, but he can also cause unintended harm by becoming too curious about human life.
The actions and behavior of mermen can vary wildly depending on the source and time period of the stories. They have been said to sink ships by summoning great storms, but also said to be wise teachers, according to earlier mythology. A merman, like a mermaid, attracts humans with singing and tones.



Tiamat
"In Babylonian mythology, Tiamat is the sea, personified as a goddess, and a monstrous embodiment of primordial chaos. In the Enûma Elish, the Babylonian epic of creation, she gives birth to the first generation of gods; she later makes war upon them and is split in two by the storm-god Marduk, who uses her body to form the heavens and the earth. She was known as Thalattē (as variant of thalassa, the Greek word for "sea") in the Hellenistic Babylonian Berossus' first volume of universal history, and some Akkadian copyists of Enûma Elish slipped and substituted the ordinary word for "sea" for Tiamat, so close was the association.

Ponaturi
"In Māori mythology, the Ponaturi are a group of hostile creatures (goblins) who live in a land beneath the sea by day, returning to shore each evening to sleep. They dread daylight, which is fatal to them.
These malevolent sea faries live in the watery deep, their skin a greenish white with an inner phosphorescent radiance and long fingers ending in claw like talons."


VodyanoiA male species residing in freshwater millponds. Favoring the depths this creature's sould purpose is to drown humans, with the exception of the few it befriends (such as millers and fishermen). Described as an old man with greenish hair and beard and covered in muck. Some say he is half man and half fish but he never comes to the water's surface and rarely away from his deep water dwelling. Offerings of bread, salt, vodka and tobaccoo are said to entice the creature to aid in fishing.


Bunyip
"A LARGE (about the size of a bull) creature covered with grey hair (and sometimes feathers). It has hoofed feet, a flat, wide tail and a huge mouth filled with sharp teeth and two walrus like fangs. Bearing a horse like mane down it's back, a head like an emu and big flippers. Unlike other water demons the Bunyip keeps it's victims a prisoners and forced them to work for him before eventually eating them. Even those lucky enough to escape, it is said, suffer great misfortune."


Nuckelavee
"A large and lethal amphibius centuar like creature with a piggish snout, one large bloodshot eye and skinless. (eww) They are blamed for droughts, epidemics and blights. The creature seems to thrive on, and delight in, destruction. It's weakness include spring water, steel and sunlight."


Tikoloshe
"A short, course-haired amphibius creature that walks like an ape swinging it's long arms. Said to offer help to women in carrying heavy bundles in return for sexual favors. Though known to be charming and 'irresistable women who manage to avoid falling to their charms enrage the creature that takes them by force. They are attracted by dances and music."
In China there is a similar creature that resides in the mountains known as the White Monkey though he appears to be very tall unlike the short Tikoloshe.


Nixie
Like a mermain in appearence, though she is depicted as have two tails, the Nixie is a fresh water amphibious demon who prefers to dwell near civilization. It is said a Nixie can assume human form and if fond of gathering (even shopping) for trinkets and dancing.

The male of this species is called a Nokk, they tend to live in lakes, ponds, rivers and waterfalls. Said to resemble an old man with green eyes, large ears and a long wet beard.

Both the Nixie and Nokk are known for drowning small children who play too close to the water. It is also one demon who knowing it's name gives you some power over it. It is said saying it's name 3 times discourages the creature from getting too close.


Kelpie AKA Water Horse AKA Each-uisg (And sometimes Nightmare)
Kelpie "A male amphibian species that is found near all moving water (most notably Loch Ness) Descriped as a young, sleek, handsome horse black or brown in color who can shapeshift into human form. It is said the creature's skin is like glue and once enticing a rider onto his back they are stuck to be dragged to their water death and eaten."

The Water Horse in other Celtic myths referes to the creature as
"A beautiful white mare who lures riders unto it's back before runing into the water (sometimes off cliffs) and drowning thier riders."
Rhiannon, the Welsh goddess of horses, is said to ride a White mare as well which leads some to think of her as a Goddess of death because of the Water Horse story. Some tribes also refer to the "Water Horse" instead of Death who "Rode upon a pale horse."

Mbulu
A river species, human in appearence, covered in scales and with a long tail at the end of which is a mouth filled with sharp teeth and a will of it's own. An evil trickster the creature enslaves people or seduces them in an effort to live a 'comfortable' lifestyle. It frequents lonely waterside paths and roads.

Kappa
Kappa (Kappa? "river-child"), alternately called Gatarō (Gatarō? "river-boy") or Kawako ( Kawako? "river-child") , are legendary creatures; a type of water sprite found in Japanese folklore. However they are also considered to be a part of cryptozoology, due to apparent sightings. In Shintō they are considered to be one of many suijin (literally "water-deity").
Most depictions show kappa as child-sized humanoids, though their bodies are often more like those of monkeys or frogs than human beings. Some descriptions say their faces are apelike, while others show them with beaked visages more like those of tortoises or with duck beaks. Pictures usually show kappa with thick shells and scaly skin that ranges in color from green to yellow or blue.
Kappa inhabit the ponds and rivers of Japan and have various features to aid them in this environment, such as webbed hands and feet. They are sometimes even said to smell like fish, and they can certainly swim like them. The expression kappa-no-kawa-nagare ("a kappa drowning in a river") conveys the idea that even experts make mistakes.
The most notable feature of the kappa, however, is the water-filled depressions atop their heads. These cavities are surrounded by scraggly hair, and this type of bobbed hair style is named okappa-atama for the creatures. The kappa derive their incredible strength from these liquid-filled holes, and anyone confronted with one may exploit this weakness by simply getting the kappa to spill the water from its head. The kappa possesses a deep sense of etiquette, so one trusted method is to appeal to this, for a kappa cannot help but return a deep bow, even if it means losing its head-water in the process. Once depleted, the kappa is seriously weakened and may even die. Other tales say that this water allows kappa to move about on land, and once emptied, the creatures are immobilized. Stubborn children are encouraged to follow the custom of bowing on the grounds that it is a defense against kappa. In addition, the Japanese Folklore says that the kappa is a master of Koppo; the bone-breaking technique, which was actually invented by them.
Kappa are mischievous troublemakers. Their pranks range from the relatively innocent, such as loudly passing gas or looking up women's kimonos, to the more troublesome, such as stealing crops, kidnapping children, or raping women. In fact, small children are one of the gluttonous kappa's favorite meals, though they will eat adults as well. They feed on these hapless victims by sucking out the shirikodama ( shirikodama? (or entrails, blood, liver, or "life force", depending on the legend) through the anus. Even today, signs warning about kappa appear by bodies of water in some Japanese towns and villages. Kappa are also said to be afraid of fire, and some villages hold fireworks festivals each year to scare the spirits away.
Kappa are not entirely antagonistic to mankind, however. They are curious of human civilization, and they can understand and speak Japanese. They thus sometimes challenge those they encounter to various tests of skill, such as shogi or sumo wrestling. They may even befriend human beings in exchange for gifts and offerings, especially cucumbers, the only food kappa are known to enjoy more than human children. Japanese parents sometimes write the names of their children (or themselves) on cucumbers and toss them into kappa-infested waters in order to mollify the creatures and allow the family to bathe. There is even a kind of cucumber-filled sushi roll named for the kappa, the kappamaki.
Once befriended, kappa have been known to perform any number of tasks for human beings, such as helping farmers irrigate their land. They are also highly knowledgeable of medicine, and legend states that they taught the art of bone setting to mankind. Due to these benevolent aspects, some shrines are dedicated to the worship of particularly helpful kappa. Kappa may also be tricked into helping people. Their deep sense of decorum will not allow them to break an oath, for example, so if a human being can dupe a kappa into promising to help him, the kappa has no choice but to follow through.



Merrow
Merrow (from Gaelic murúch) or Murrough (Galloway) is the Scottish and Irish Gaelic equivalent of the mermaid and mermen of other cultures. These beings are said to appear as human from the waist up but have the body of a fish from the waist down. They have a gentle, modest, affectionate and benevolent disposition.
There are other names pertaining to them in Gaelic: Muir-gheilt, Samhghubha, Muidhuachán, and Suire. They would seem to have been around for millennia because according to the bardic chroniclers, when the Milesians first landed on Irish shores the Suire, or sea-nymphs, played around them on their passage.
The merrow were capable of attachment to human beings and there are reports of them inter-marrying and living among humans for many years. However, most times they eventually return to their former homes beneath the sea.
Merrow-maidens are reputed to lure young men to follow them beneath the waves where afterwards they live in an enchanted state. Merrows wear a special hat called a cohuleen druith which enables them to dive beneath the waves. If they lose this cap, it is said they have no power to return beneath the water. Sometimes they are said to leave their outer skins behind, to assume others more magical and beautiful. The merrow has soft white webs between her fingers, she is often seen with a comb parting her long green hair on either side. Merrow music is often heard coming from beneath the waves.

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